Pokémon Prism

All our posts relating to Pokémon Prism

Changelog: Version 0.93, build 0176

Bugfixes

  • A message should now appear when Pickup picks up some item
  • Fixed Bingo goal regarding money in bank
  • Minor text/map fixes

Mechanic Changes

  • Pokerus working properly
  • Minor fixes related to Cute Charm
  • All Pokemon can learn Curse now via TM

🎉 Happy Birthday Koolboyman! 🎈

Changelog: Version 0.93, build 0175

Bugfixes

  • April Fools keypad inversion undone
  • Minor text/map fixes

Feature Changes

  • Gold Token exchanges overhauled

Changelog: Version 0.93, build 0172

Bugfixes

  • APRIL FOOLS: inverted keypad inputs (formerly stated as “Improved input system and button processing”)
  • Silk Tunnel warps fixed; stairs no longer lead to an unescapable black area
  • Some text and minor map fixes

Changelog: Version 0.93, build 0172

Bugfixes

  • Fixed bug with mons in the Erratic experience group that would fall back to a low level when leveling up past 67
  • Egg-hatching animations now appear as they should
  • Some minor visual glitches with lava are now fixed
  • Can no longer dig out of the Rijon League
  • Haunted Mansion stairs now take to the right place
  • Soundproof’s text no longer overflows the textbox
  • Various text fixes

Mechanic Changes

  • Lucario can now learn Counter via TM
  • Crobat in stamina challenge now has Brave Bird instead of Aeroblast
  • Fixed some minor bugs with Levitate and Mold Breaker
  • Attract now works in every case where it should
  • Substitute doesn’t affect contact abilities or Synchronize

Feature Changes

  • Major map display system overhaul

Changelog: Version 0.93, build 0170

Bugfixes

  • Fixed bug with savefile patch causing patched experience values to be incorrect

Changelog: Version 0.93, build 0169

Bugfixes

  • Vitamins no longer crash the game
  • Attempting to print a box no longer crashes the game
  • Digging out of the ruins’ roof now works properly
  • Sprite fix in the Haunted Mansion dream sequence
  • Varaneous roaming should now work properly
  • Fixed issue when surfing through map borders
  • Title screen menu music no longer glitchy
  • Pachisi now plays music properly
  • Slot machines now work correctly and don’t enter long rock-dropping loops
  • Fixed text issue with Silver (“Leader Silver”, not “Silver Leader”)
  • Box naming screen now shows the proper icon

Mechanic Changes

  • Crystal Bolt now hits through Lightningrod
  • Levitate and Soundproof now print a message when they prevent damage
  • Mold Breaker doesn’t behave oddly with contact moves anymore
  • Pickup now works as expected
  • Fixed base stats for Banette, Dusclops, Koffing, Metang, Milotic and Numel
  • Fixed experience groups for Aron, Drifloon, Feebas and Swablu (and their evolutions); also added save patching to correct exp points for already owned mons in those families
  • Rare Candies can now revive fainted mons

Feature Changes

  • Player can now lose against the rival in the first battle
  • The last postgame city is walled off until the player has an appropriate number of badges
  • Added a guard to Route 34 gate
  • Player cannot enter the Magikarp event with a full pack, thus preventing a potential softlock
  • Gym leaders will now wait for the player to read all their text before beginning the battle
  • Minor map and text fixes

Changelog: Version 0.93, build 0167

Bugfixes

  • Fix crash introduced in previous build when a level 100 Pokemon earns any experience points

Mechanic Changes

  • Adjusted Rayquaza’s base Speed to match its true value

Changelog: Version 0.93, build 0166

Bugfixes

  • Solved bug when reaching mining level 100 – should not loop forever
  • RTC bug preventing apricorn pick-up actually fixed now
  • Can’t mine windows any longer
  • Pain Split no longer causes a visual glitch when used

Mechanic Changes

  • Some learnsets fixed
  • Fury Cutter can only double damage twice (before update: 4 times)
  • Compound Eyes working as intended
  • Various battle engine minor fixes
  • 100% effect chances are now truly 100%, not 99.6%
  • Some AI improvements to prevent complete AI stupidity
  • Pokemon now receive stat experience even if they are at level 100
  • Stats are recalculated after every battle (so stat experience is applied immediately)

Feature Changes

  • Moved some NPCs blocking the path to Pokemon Center nurses

Changelog: Version 0.93, build 0164

Bugfixes

  • Attempt to fix the calendar/date system bugs that cause apricorns not to appear after a new month rolls over
  • Torenia Pachisi board tiles now do what they say they do
  • Routes 47 and 48 now should behave properly with regards to the bike
  • Fixed a small potential bug with Spite
  • Changed movement pattern of an NPC in the Pokemon Center in Goldenrod to not block the counter

Mechanic Changes

  • Added wild Pokemon to Merson Cave, Tunod Waterway, Route 87 and other areas
  • Added Swagger TM, replacing Fire Blast TM item (and added a savefile patch to restore the item ball if it was already picked up)
  • Some changes to the RNG used for some events

Feature Changes

  • Minor changes to one of the possible player overworld sprites
  • SELECT can be used to sort items in the PC
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