Changelog

Detailed lists of the new features, updates and fixes included in Prism releases.

Changelog: Version 0.94, build 0204

Bugfixes

  • Milos Catacombs’ side-scrolling area is now marked as a cave, not a route
  • Fixed window placement in Battle Tower building
  • Raiwato battle now doesn’t stop the background music upon ending
  • NPC trainers no longer attempt to use items they don’t have
  • Exp Share should no longer award double experience points
  • Baton Pass should no longer cause graphical glitches
  • Crobat in Battle Tower now has its original prize moveset (including Aeroblast)
  • Battle Tower now restores consumed held items after exiting
  • Retiring in the Battle Tower no longer resets the win streak
  • Play times of 1000 hours or more now show up correctly in the Continue screen
  • Minor text, dialogue and scripting fixes
  • Minor map updates

Mechanic changes

  • NPC trainers no longer switch Pokemon unnecessarily often (effectively making them less aggressive than the previous update)
  • Enemy Pokemon are now affected by entry hazards (Spikes, Lava Pool) when entering the field due to an AI-triggered switch
  • Fixed a glitch with invalid HP values after capturing a Pokemon with a Shiny Ball (caused by DV changes)
  • Lava Pool cannot override other major status conditions anymore
  • Accuracy and evasion now behave cumulatively (as in generation 3+ games)
  • Intimidate now triggers Competitive
  • Fixed bug where Solarbeam would deal 250 times the damage it should during rainy weather (Yes, it’s nerfed to where it should be now, sorry)
  • Hail and Sandstorm now also properly halve Solarbeam’s damage
  • Weezing can now learn Steel Eater via TM
  • Natu cannot learn AncientPower via TM any longer
  • Magnemite line can now learn Sunny Day and Explosion via TM, and Magneton can also learn Tri Attack and Iron Head (matching Magnezone)
  • Totodile line can now learn Rain Dance via TM
  • Updated some Battle Tower and Battle Arcade sets to hold an Eviolite

Feature changes

  • Added an extra Gold Token in Phacelia City
  • Savefile patching now checks that the player is in a Pokemon Center

Changelog: Version 0.94, build 0203

Bugfixes

  • Fixed Varaneous’s roaming location for players for whom it was stuck
  • Battle Tower should now keep proper track of win streaks
  • Conversion2 no longer crashes when used after a move that would leave it without any valid types to choose from
  • Fixed bug that would undo Aftermath’s damage
  • Last text line before battle of some gym leaders (Whitney, Bugsy, Sabrina) and the Saffron Dojo leader is now readable (waits for an A/B press)
  • Prevented hacked-in invalid items from crashing the game when loaded
  • Minor text and scripting fixes

Mechanic changes

  • In-game trainers now switch more often (and more optimally) in battle
  • Hi Jump Kick now gets boosted by Reckless
  • Magmortar can now learn Vaporize and Barrier via move reminder

Feature changes

  • Synchronize now prints the correct message when inflicting a burn due to copying Flame Body
  • Abilities no longer print a message when attempting to heal their user between turns while at maximum HP
  • HP bars are no longer slanted (put on hold until they are no longer buggy)

Changelog: Version 0.94, build 0202

Bugfixes

  • Dusclops no longer tries to evolve into itself, and learns moves at the expected levels
  • Swimmer in Route 78 cannot spot the player from land any longer
  • Repel’s description fixed (PokeMON -> Pokemon)

Mechanic changes

  • Dusknoir sets added to Battle Tower and Battle Arcade

Feature changes

  • Patch now detects zipped ROMs and empty savefiles

Changelog: Version 0.94, build 0201

Bugfixes

  • Pokemon shininess is now determined correctly (fixes bug introduced in 0200)
  • Re-added the missing NPC in Haunted Mansion blocking the basement entrance
  • Updated dex order to place Dusknoir after Dusclops

Mechanic changes

  • Scyther can no longer learn Fire Punch via TM

Changelog: Version 0.94, build 0200

Bugfixes

  • Fixed Light Ball event (Laurel Forest Pokemon-only area) so that it only gives one Light Ball and only when the player’s Pokemon isn’t holding an item (does not apply retroactively)
  • Fixed stacks of 0 items in the Prison
  • Updated Sylveon’s entry to prevent text overflow on screen

Mechanic changes

  • Added Dusknoir to the game, replacing the unobtainable Carnivine
  • Added Reaper Cloth as an obtainable item (item ball in Haunted Mansion)

Changelog: Version 0.93, build 0198

Bugfixes

  • Fixed crash when using Will-o-Wisp
  • Removed guard in Saxifrage Prison that would completely block progress
  • Fixed remaining glitch with HP bars when taking recoil damage
  • Text fixes

Changelog: Version 0.93, build 0197

Bugfixes

  • The egg appraiser in Hayward City no longer gives infinite eggs
  • Fixed sequence break that would let the player reach Phlox Town without going through the Naljo Ruins and Saxifrage
  • Ensured that both items in the Goldenrod Mart basement are always obtainable
  • Fixed potential glitch that would prevent some trainers from initiating battle with the player from a distance
  • Item ball in Provincial Park can now also be picked up during the minigame
  • Fixed visual glitch that would keep the text box open while healing in the Naljo Ruins oasis
  • Fixed glitch that would cause a hole in the Naljo Ruins to remain hidden even after falling through it
  • Fixed visual glitch with HP bars when a battle participant receives recoil damage
  • Updated item description for Prz Guard
  • Fixed a bug when calculating win streaks in the Battle Tower
  • Blackjack now shows the correct winner
  • Various text fixes and updates

Mechanic Changes

  • Steel-type Pokemon can no longer be poisoned
  • Kyogre now learns Ice Beam and Storm Front via TM
  • Metang and Metagross now learn DynamicPunch via TM

Feature Changes

  • NPC text and Pokedex entries are now in metric units by default (imperial units can still be selected as an option)
  • Adjusted the heights and weights for Varaneous, Raiwato, Libabeel, Fambaco, and Phancero to valid (metric) values

Changelog: Version 0.93, build 0196

Bugfixes

  • Eevee no longer causes a crash when it attempts to evolve
  • Trainers in Acania Gym now properly close their textboxes before making the gas disappear
  • Gym leader in Owsauri now waits for the player to press A before starting the battle
  • Experimental Battle Tower tycoon crash fix
  • Some text changes and map fixes

Mechanic Changes

  • White Apricorns are now obtainable
  • Battle Arcade reward prices updated
  • Updated DV distributions for Battle Tower trainers
  • Phancero can now learn Aerial Ace

Feature Changes

  • New in-battle HUDs, and updated stats screen to match
  • New GBC-only screen
  • Shiny Pokemon now appear shiny when using a field move
  • Coronet Stone as a reward in Battle Arcade replaced with Eviolite

Changelog: Version 0.93, build 0194

Bugfixes

  • Fixed crash when attempting to cancel out of some location-based evolutions
  • NPCs now disappear when they should after defeating the Phlox Lab CEO
  • Text fixes

Mechanic Changes

  • Eviolite implemented (not obtainable yet)
  • Guts and Marvel Scale now work properly
  • Sandstorm weather now raises the Special Defense of Rock-type Pokemon
  • Minor fixes to weather conditions
  • Charizard and Yanmega can now learn Aerial Ace

Feature Changes

  • Critical HP sound updated to gen 3+ version
  • Character customization adds arrows to indicate that more than four colors are available

Changelog: Version 0.93, build 0192

Bugfixes

  • Fix crash in Naljo Ruins 2F/3F/4F
  • Some text updates and changes
Scroll to top