Changelog

Detailed lists of the new features, updates and fixes included in Prism releases.

Changelog: Version 0.94, build 0215

Mechanic changes

  • Continued Moveset fixes
  • Buneary line and Phanpy line now learn Defense Curl via TM
  • Bronzong and Drifloon line now learn Explosion via TM
  • Altaria, Feebas line, Gyarados, Mewtwo and Sylveon now learn Iron Tail via TM
  • Goldeen and Spinarak line now learn Megahorn via TM
  • Hitmontop, Torkoal and Wailmer line now learn Rollout via TM
  • Buneary line, Lucario, Mewtwo, Togekiss and Zubat line now learn Shadow Ball via TM
  • Rampardos, Steelix and Tentacool line now learn Cut via HM
  • Lotad, Mawile and Surskit line now learn Sweet Scent via TM
  • Exeggcute line now learns Swords Dance via TM
  • Intimidate now triggers after a faint-induced switch
  • Pressure no longer decreases the PP of moves that don’t target its owner
  • Entry and end turn abilities should now process in the right order
  • Waterfall now has a 20% flinch chance (was 0%)

Feature changes

  • Items PC now shows item quantities for all items (including key items)

Changelog: Version 0.94, build 0214

Bugfixes

  • Non-damaging sound moves now properly handle substitutes
  • NPC battles’ AI now properly handles X items

Mechanic changes

  • Continued Moveset fixes
  • Rampardos, Steelix and Tentacool line now learn Cut via HM
  • Altaria and Tangela line now learn Rock Smash via HM
  • Bronzong, Jigglypuff line, Lopunny, Pikachu, Raichu, Ponyta line, Shinx line, Slowpoke, Slowbro and Tangrowth now learn Strength via HM
  • Rayquaza now learns Surf via HM
  • Confusion now only triggers 1/3 of the time instead of 1/2
  • Paralysis halves speed instead of quartering it
  • NPCs can now use Full Heals to heal confusion and nightmare statuses

Feature changes

  • More informative crash screen

Changelog: Version 0.94, build 0213

Bugfixes

  • Smelting no longer causes crashes
  • Battle Tower attendant’s initial menu no longer contains a blank entry
  • X items should now behave properly

Mechanic changes

  • Continued Moveset fixes
  • Aggron, Charmander line, Mamoswine, Mawile, Numel line and Togekiss now learn AncientPower via TM
  • Duskull, Espeon, Umbreon, Gligar, Ninetales, Spiritomb and Togekiss now learn Dream Eater via TM
  • Breloom, Dusclops, Flaaffy, Groudon, Lombre, Mewtwo, Sableye and Whismur line now learn DynamicPunch via TM
  • Gallade, Magcargo, Magmortar and Phanpy line now learn Earthquake via TM
  • Flygon and Numel line now learn Fire Blast via TM
  • Flygon, Numel line, Slowpoke and Slowbro now learn Flamethrower via TM
  • Duskull line, Gengar, Misdreavus line, Onix, Sableye and Shuppet line now learn Headbutt via TM
  • Metang, Togetic, Trapinch and Vibrava now learn Hyper Beam via TM
  • Mareep line and Togekiss now learn Safeguard via TM
  • Arcanine, Houndour, Leafeon, Moltres, Ninetales, Ponyta line and Snorlax now learn Solarbeam via TM
  • Snorlax now learns Thunderbolt via TM
  • Cacnea, Charmander line, Geodude line, Groudon, Lombre and Pichu now learn ThunderPunch via TM
  • Cranidos line, Crobat, Makuhita line, Skorupi line and Snorlax now learn Whirlwind via TM

Changelog: Version 0.94, build 0212

Bugfixes

  • Minor fixes related to the switches in the Goldenrod basement
  • Some text fixes

Mechanic changes

  • Multi-hit moves now use gen 5+ chances to determine how many hits to deal
  • MASSIVE Moveset fixes
  • Larvitar and Pupitar now learn Iron Tail via TM, and Pupitar learns Hyper Beam via TM
  • Anorith line, Aron line, Articuno, Bagon, Shelgon, Charmander, Charmeleon, Cyndaquil line, Flygon, Gible line, Gliscor, Groudon, Hitmontop, Ho-Oh, Kangaskhan, Leafeon, Lugia, Masquerain, Metang, Metagross, Moltres, Paras line, Pidgey line, Rayquaza, Scizor, Skorupi line, Sneasel line, Spearow line, Swablu, Taillow, Tangrowth, Teddiursa line, Togetic, Togekiss, Totodile line, Tyranitar, Venomoth, Zapdos and Zubat line learn Aerial Ace via TM
  • Duskull line, Glaceon, Goldeen line, Kyogre, Rayquaza, Swinub line and Weavile now learn Blizzard via TM
  • Lotad, Lombre, Paras line, Pikachu, Raichu, Rhyhorn, Riolu, Slowbro and Taillow now learn Counter via TM
  • Breloom, Gible line, Goldeen line, Leafeon, Lopunny, Mamoswine, Quilava, Typhlosion, Rayquaza, Rhyperior, Riolu line, Shelgon, Salamence, Shinx line, Slowking and Trapinch line now learn Fury Cutter via TM
  • Chinchou line, Drifloon line, Duskull line, Gastly line, Jigglypuff line, Lotad line, Mawile, Metang, Metagross, Misdreavus line, Rayquaza, Relicanth, Rhyperior, Sableye, Shuppet line, Spiritomb, Weavile and Whismur line now learn Icy Wind via TM
  • Electabuzz line, Jigglypuff line, Lunatone, Machop line, Mamoswine, Marill line, Paras line, Ralts line, Scyther line, Slowking and Solrock now learn Light Screen via TM
  • Articuno, Goldeen line, Growlithe line, Metang, Metagross, Moltres, Numel line, Rayquaza, Whismur and Zapdos now learn Mud-Slap via TM
  • Cacnea line, Donphan, Goldeen line, Haunter, Gengar, Gligar line, Hitmonlee, Machop line, Makuhita line, Rapidash, Rhyhorn line, Riolu line, Spinarak line, Tangrowth and Tentacool line now learn Poison Jab via TM
  • Butterfree, Hitmontop, Machop line, Mamoswine, Pidgey line, Scyther, Spearow line, Spiritomb, Tyrogue, Zubat and Golbat now learn Rain Dance via TM
  • Jigglypuff line, Lunatone, Mamoswine, Ralts line, Solrock and Tangela now learn Reflect via TM
  • Blastoise, Charmander line, Dusclops and Dusknoir now learn Rock Slide via TM
  • Porygon line, Slowking, Surskit line and Togekiss now learn Signal Beam via TM
  • Bellsprout line, Butterfree, Growlithe line, Raichu, Scyther, Shinx line and Tentacool line now learn Thief via TM

Changelog: Version 0.94, build 0211

Bugfixes

  • Ore Case giveaway now properly checks for space in the Key Items pocket
  • Smelting no longer crashes the game
  • Fixed visual glitches in Iron Pickaxe menu
  • Iron Pickaxe no longer complains about not being charged when you don’t have one at all
  • TokenTracker should now report information correctly
  • Prz Guard now properly prevents paralysis (instead of confusion)
  • Meteor Mash now has the correct effect
  • Fixed AI-induced crash after using all possible moves in a battle
  • Stat experience is now properly awarded after battles
  • Minor text fixes

Changelog: Version 0.94, build 0210

Bugfixes

  • Actually added the 100th Gold Token mentioned in a previous update
  • Conversion2 now works as intended in all cases and doesn’t cause crashes
  • Fixed bug with detection of charging battlers (i.e., battlers that were in the charging turn for some two-turn move)
  • Various text fixes

Mechanic changes

  • Gold Token reward redesign, changing some of the prizes, their costs, and ensuring that the player can get one (and exactly one) of each item offered
  • Refunded Gold Tokens via savefile patch for former Gold Token prizes now removed from listing
  • Some Bingo prizes changed
  • Fixed Feebas’s base Special Defense (53 -> 55)
  • Fixed egg groups for Aron, Lairon, Aggron, Spearow, Fearow, Feebas, Milotic, Trapinch, Vibrava and Relicanth
  • Pineco can now learn Signal Beam via TM
  • Forretress can now learn Iron Head and Zap Cannon via TM
  • Yanma can now learn Aerial Ace via TM

Feature changes

  • New key items:
  • Time Machine (allows changing the in-game time)
  • TokenTracker (tracks collected Gold Tokens and shows their locations)
  • Smelter (allows smelting ores in the overworld)
  • Ore Case (holds smelted ores to be sold)
  • Iron Pick (reusable mining pick)
  • Hyper Share (similar to late generations’ Exp. Share)
  • Itemfinder (replacing Tokenfinder) now detects all kinds of hidden items
  • New Secret Shop (details withheld for obvious reasons)
  • New held items:
  • Macho Brace
  • Wise Glasses
  • Muscle Band
  • Expert Belt
  • 24-hour time format is now default; 12-hour still selectable via options menu
  • Redesigned time-setting interface

Changelog: Version 0.94, build 0208

Bugfixes

  • Healing moves based on time of day no longer crash the game
  • Sleep moves can be used against substitutes without crashing the game

Changelog: Version 0.94, build 0207

Bugfixes

  • Moraga Town’s Pokemart sign no longer crashes the game
  • Merson and Moraga Gym leaders now wait for a button press before beginning the battle
  • Torenia City celebrity and Route 53 free sample man now wait for a button press before closing the dialogue boxes
  • Missing NPC in Botan City is now reachable by the player

Mechanic changes

  • Trainer in Route 69 now has a team appropriate for that stage in the game, instead of a late-game team
  • Shroomish line can now learn Sludge Bomb via TM, and Breloom can now learn Rock Slide and Iron Tail via TM
  • Breloom can now learn Cut via HM
  • Bronzor can now learn Iron Head via TM
  • Metagross cannot learn Fire Punch via TM any longer
  • Focus Band now has a 10% chance of triggering (was 11.71875%)
  • King’s Rock now behaves as expected and has a 10% chance of triggering
  • BrightPowder, Hustle and CompoundEyes’ accuracy modifiers now apply multiplicatively as expected (instead of additively)
  • Leftovers now triggers only once per turn (broken in previous build)

Feature changes

  • Accuracy and effect accuracy calculations are now exact, devoid of rounding errors and up to late gen standards
  • Fixed Power Herb’s description

Changelog: Version 0.94, build 0206

Bugfixes

  • Trainer in Route 69 now faces the player, not the woods
  • Metronome should no longer crash the game when going first
  • Trace should now work properly and not crash the game

Mechanic changes

  • Rhyperior now learns Dragon Dance via happiness tutor; Head Smash can now be taught via move relearner
  • Metronome can now select a move the user already has
  • Slight improvements in randomness handling for critical hits

Changelog: Version 0.94, build 0205

Bugfixes

  • Route 86 gate’s door now takes you to the proper location

Mechanic changes

  • Magnemite can now learn Iron Head via TM
  • Blissey can now learn Blizzard, Razor Leaf, Tri Attack, Void Sphere and Zap Cannon via TM
  • Fixed abilities that trigger when the Pokemon is sent out (broken in previous build)
  • Moves that increase two stats by one stage each now play their animation only once (broken in previous build)

Feature changes

  • Battle Tower tycoons now properly change based on the day of the week
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