Bugfixes
- Magikarp Caverns no longer crashes, allowing progress
- Resolved a broken warp in the Haunted Forest Mansion’s basement
- Fixed Ballmaking Experience
- Fixed Poison damage not working properly in overworld
- Fixed various dialogue and doors in the prison
- Fixed a few missing moveset changes
- Changed Mareep’s palette to moreso match official artwork
- Small map changes and fixes
- Fixes to fossil minigame
Mechanic Changes
- Fixed a few missing moveset changes
- Complete v0.93 moveset alterations
- Electivire can now learn Earthquake and Rock Slide
- Magmortar can now learn Thunderbolt and Rock Slide
- Pikachu and Raichu can now learn Dig
- Altaria can now learn Earthquake, Aerial Ace, Mustard Gas, Dragon Claw, Fire Blast, Ice Beam, and Flamethrower
- Libabeel can now learn Poison Jab
- Dusclops can now learn Ice Punch and Earthquake
- Mamoswine can now learn Ice Beam
- Gliscor can now learn Aerial Ace
- Weavile can now learn Aerial Ace
- Porygon Z can now learn Hyper Voice
- Lucario can now learn Iron Tail
- Flygon can now learn Dragon Claw
- Feraligatr can now learn Earthquake
- Donphan can now learn Earthquake
- Typhlosion can now learn Thunderpunch
- Flareon can now learn Will-o-Wisp
- Ampharos can now learn Fire Punch
- Magnezone can now learn Tri-Attack
- Yanma can no longer learn Surf, can now learn Fly
Feature Changes
- Implement new colorized logo
- Reduce internal timer to preserve compatibility with official VC injects
- Fixed the spike when turning on/off ch3 playback, resolving music issues
- Minor text fixes
Bugfixes
- Major bug fix release, most known bugs fixed
- RTC now works properly, including carrying over between days
- Battle Tower supposedly working with properly generating teams
- Battle Tower Leaders should now work due to fixing data structures and RTC issues
- Double check that ticket items have space before deducting tickets in the Battle Arcade
- Re-enabled forfeiting in the Battle Arcade
- The ATM now works properly, and will not crash when withdrawing more money than you have
- Phancero event _actually _fixed while we work on making a new, more fitting, event
- Roaming bug should be resolved, may not retroactively fix existing saves.
- Shiny Balls now properly preserve the caught Pokemon’s ability
- Several sprite/picture updates
- Yanmega’s backsprite has been updated
- Shiny Garchomp now looks more distinctly shiny
- Pokedex entry added for Libabeel, along with fixed catch rate and EXP curves
- Fixed Whismur line Pokédex entries
- Various fixes to Pokemon Only areas
- Spawns should now always reset properly when entering/exit areas, along with fixing Warp/Dig
- Prevent player from entering lab/exiting forest while a 2nd Pokemon is added to your party other than Totodile
- Charizard movement speed in Laurel Forest Charizard Cave has been set to something sane
- Fix issue where a Pikachu could open up a PC window, causing massive issues
- Fix music not playing if you white out during battle in Laurel Forest
- Removed potential fossil from being found on Relicanth
- Selecting/moving Bedroom Keys should no longer cause the menu to glitch
- Fixed a bug that could prevent players from being locked out of the Magnet Pass
- Made sure that visiting Ilk without getting Fly does not reset the flag causing the NPC that gives you Fly to vanish
- Fixed Tunod Waterway trainers disappearing
- Fixed many broken warps in Saffron City
- Fixed Daycare Egg sprite
- Fixed breeding giving mismatched Eggs/Pokemon/Moves
- Added condition to prevent player from orphaning starter Larvitar
- Rijon League shop now has only one entry for Max Potion instead of two
- Added missing text to Goldenrod GYM’s Guide guy
- Assigned Lilycove City’s music to Southerly
- Various fixes to Naljo Ruins, fixing many of the holes/traps
- Corrected various switch color dialogue in Milos
- Side-scrolling sections should more gracefully handle ladders and ‘bonking’
- Money tiles in Pachisi now give money
- Fixed the Blue Patroller in Milos and Firelight’s Tentacool/Tentacruel’s being swapped
- Added a boulder in the upper Phlox cave to prevent potential softlock/sequence breaking
- Fix Phlox lab callback calling the wrong script, causing crash on save reload
- Rounded the Acania Lighthouse and fixed the sprite overload
- Fixed sound not playing when touching the tombstones in Haunted Forest
- Fix Route 72 text
- Various fixes to textboxes and items in Saxifrage
- Prevent teleporting/escaping during the undercover mission
- Fixed the swimmer who could battle you if you are on land in Route 78
- Fixed the ‘Start’ button not working during the fossil minigame
- All Pokeballs are recolored properly per what item type is inside
- Normal items are Red, TMs/HMs are Yellow, Key Items are Purple
- Fix PatrollerF surf animation showing the Biking sprites instead
- Fix issues with DivideLong and fluctuating exp breaking exp bar.
- Many scripts and maps were much optimized for more clean and readable code
- Many other code optimizations and fixes
- Fixed various issues of map music not restarting
- Minor text fixes
Mechanic changes
- Mining now gives experience even if it fails
- Spurge mart now sells X Sp. Defs
- Fixed rock smash being usable from party menu before 5th badge
- Moveset reviews and changes
- Most movesets are now accurate to their current-gen standards.
- Erroneous moves, such as Yanmega being able to surf, have also been fixed
- Complete list and more in the b155 update above
- Some evolution mechanics have changed
- Magneton now evolves into Magnezone only by leveling up in an electromagnetic field
- Weepinbell evolves with a Lead Stone, as it should, rather than a Fire Stone
- Fixed an issue where certain items were not properly being identified as usable on certain Pokemon to evolve
- Skorupi is now properly typed as Poison, Bug
- Clefairy line now has a chance of holding a Lucky Egg instead of Sapphire Eggs, as intended
- Fix Sylveon and Lucario’s Egg Group
- Buffed Pokemon base stats to Gen 7 values
- Includes Ariados, Chimecho, Exeggutor, Illuminise, Lunatoine, Magikarp, Magcargo, Masquerain, Solrock, Swellow, and Volbeat
- Fix Pokerus
- Fix CheckImmunities giving pokemon abilities they should not have
- Make ‘Pickup’ ability set to 10%
- ‘Speed Boost’ now displays a message when it affects the battle
- Fixed Hidden Power to ensure it remains Special
- Fixed Prism Spray to be special
- Will-o-Wisp now works as it should, including cutting Attack in half
- Will-o-wisp changed to 85% accuracy
- Air slash BP down from 100 -> 75
- Rock Smash fixed to 40 BP
- Increased Hidden Power’s power to 70, constant
- Mustard Gas PP reduced to 10
- Meteor Mash has correct PP (10)
- Dream Eater made Special
- Pain Split properly classified as Normal/Status
- Correct Iron Head description
- Fixed Hidden Power types
- Fixed random type generation (no more ‘Bird’ types)
- Fixed Boil not SE against Water
- Reclassifed Charm as Fairy, allows Eevee to evolve properly to Sylveon
- For some reason Astonish had 75 PP and that was not working out well
- Changed Waterfall to not be an HM
- Fix a few mismatched Type matchups
- Fix Amulet Coin not working properly
- ‘Poison Heal’ ability works in the overworld.
- TM prices changed to reflect how much they actually cost.
- Slightly changed the prices in the Battle Arcade exchange, including adding Trade Stones
Feature changes
- Broken logos at the start replaced by our own logo
- Swap out various other texts with the RainbowDevs text
- Spiced up the title screen logo
- When using the ROM in not a Gameboy Color/GBX mode, a more detailed error is displayed.
- Incorporate old-save checking, and warn the user when their save is for a different build than the current ROM
- Deleting your save now prompts for a button combo to verify
- Date and Time are now set at the same time.
- Debug features to reset the clock at start (to replace the noRTC patch)
- Apricon trees have a small percentage chance of generating a Shiny Apricorn once per day
- Changed credits to a less serious and more adequate version
- Added an introduction ‘cutscene’ when the game starts to introduce the player to Mom
- A more-accurate RNG has been put in place for almost all in-game events and mechanics
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