0.95

Changelog: Version 0.95.0254 (Hotfix 5)

Version 0.95, build 0254 (24 August 2023):

  • Sage in Route 54 now has the right party
  • Fixed NPC blocking a door in Saxifrage Prison
  • Updated the Clathrite Tunnel ice/boulder puzzle to prevent a softlock
  • Night Slash is now boosted by Sharpness
  • Counter now works correctly when the opponent didn’t deal damage during the previous turn and is no longer affected by type matchups other than immunity
  • Renamed some items (Item Finder, ParalyzeHeal, Upgrade, X Defense) to match modern practice
  • Tri type now has proper defensive type matchups (only observable through the use of Conversion)
  • Pokemon portraits in the overworld now show with their correct shininess for all events
  • Battle Arcade battles are now scored correctly (broken last build)
  • Fixed shiny and PC/Pokedex coloring for Blastoise and Caterpie
  • Updated level-up moves for Goldeen and Seaking
  • Minor text and map fixes

Changelog: Version 0.95.0250 (Hotfix 2)

  • Fixed crashes and softlocks related to the use of Cage Keys
  • Route sign in Route 78 no longer crashes the game
  • Train tracks in Route 82 are no longer walkable
  • Fixed incorrect note in the Lighthouse theme
  • Fixed wrong tile in Laurel Lab that made a scientist stand on a table
  • Silph Warehouse now contains a door to the back room instead of blank space
  • Minor text changes

 

Changelog: Version 0.95.0249 (Hotfix 1)

  • Fixed patcher bug where players patching a savefile from Southerly City’s
    Pokemon Center would end up in a glitched map
  • Fixed tileset bug (affecting Mound Cave and the minecart area in Firelight
    Caverns) that would softlock players attempting to progress through the cave

Changelog: Version 0.95.0248

Check out the full, unredacted changelog from Pokémon Prism 0.95

Release: Pokémon Prism 0.95

3 years. It’s certainly been one heck of a gap. I’m super pleased to say that your patience has been rewarded with our biggest update ever! This is Pokémon Prism 0.95.

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