Changelog: Version 1.1.0 & Enhanced Music Pack Version 4.0
Pokémon, Items, Moves and Abilities
- Made disabling abilities for all Pokémon an option when starting a new game
- Improved the functionality of the Item Finder (on Pokémon 3D v0.61.2): it will point the player to the general direction of the nearest hidden item
- Replaced the vanilla Super Potion with a GameMode Item (it now heals 50 HP, just like it does in the romhack)
- Replaced the vanilla Soda Pop and Lemonade with GameMode Items (they now heal 60 HP and 80 HP respectively, just like they do in the romhack)
- Fixed the effect of MissingNo.’s “move” pointing the camera to the wrong Pokémon
- Fixed Togepi’s Cry (the sound effect was playing too fast)
- Gave the move Flash its official behavior in battle (only reducing the opponent’s accuracy)
- Added a proper GBC style sprite for the Substitute move’s doll
- Fixed Psyduck’s missing Field egg group
- Removed abilities that are only affected by weather, replacing them with fitting alternatives
Maps and Scripts
- Aligned all fences to the edge of the tiles instead of the center, making them prettier and more accurate to the romhack
- Added some large boulders that were missing from a couple of maps
- Improved some NPC moving out of view events (Mura & Stephanie)
- Removed Gengar from Stephanie’s Mystery Ball
- Gave the Pokédexes in Tim’s Lab 3D models
- The camera now turns towards mura in Tim’s lab before the first battle
- The correct tokens are now used for the Final Dungeon’s Jotho Legendary Room doors
- Set the Cancel Index of the Casino Coin Selling Clerk’s dialogue (so you can cancel out of buying coins without having to select the option manually)
- Made the Lass and Youngster NPCs in the Madame Renifler dance club not forget about Alex being away when JappaWakka is temporarily the DJ
- Added a replacement guard for the drunken one in the gate between Botan City and Route 59 after rescuing Mr. Rumiko
- Added a missing wall in one of the Final Dungeon’s Main Building maps
- Updated Owsauri Casino’s layout to better match the original game and added hidden Coins on the floor
- Updated Botan Gate Binoculars (it now shows the silhoutte of a certain Pokémon roaming the Haunted Forest)
- Fixed the doors in Elite 4 Redd’s room still being visible after they’ve opened/closed
- Fixed the Elite 4 exit doors not stopping the player from walking through them
- Fixed Route 61 Snorlax collision
- Fixed one of Seneca Caverns’ ladders, which could move the player into a wall
- Fixed Mt. Boulder’s Strength boulders being able to pass through ladders
- Tweaked the entrance warps for the Route 59 – Botan City Gate
- Fixed Southland Mall’s receptionist not using localized text
- Fixed the posibility of being locked out of Phancero event if the game was closed during the credits
- Fixed Phancero’s Pokédex entry images and made the repaired entry display when Phancero is caught
- Fixed the ceiling of the Final Dungeon’s Final Cave (it didn’t fully cover the area near the entrance)
- Fixed the Glitch City teleport animation and sound duration, and the Unstable Feather can be used there now
- Made the Glitch City exit animation more accurate to the romhack
- Old Rod & Good Rod can now be used in Glitch City (which also fixes the error message in the log that no encounter file exists for that map)
GUI and Localization
- Fixed crash that occurs when opening the summary screen on Pokémon 3D v0.61.2
- Updated the Town Map, adding missing locations to it and fixing incorrect locations
- Made a bunch of more things translatable (GUI messages, Hatch Egg screen, Evolution screen, Step Events, some Item Use messages etc.)
- Fixed/Improved the continue arrows of the image view screen, pokémon view screen and text box
- Fixed Virus Scanner message not fitting in the text box
- Updated Gravel Town’s GameMode Guy’s dialogue to be more accurate
- Corrected and added some localization tokens
Enhanced Music Pack (4.0)
- Improved the music playing when battling Champion Mura
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