Screenshot

Well here’s something new

Do you like what I see? That’s all you’ll see of it… for now.

Originally posted on the old Rijon website, now offline. Archive link.

Screenshots? What that?

I just realised something unfortunate: the lack of screenshots of anything here. But no worries! Curing the curious illness of missing screenshots, I’ll post some rijonAdventures ones to keep everyone a little updated on what’s been happening.

Lots of map updates. I’ll go through the first: I decided to throw out the original design of Origal Maze for something a bit bigger in scale. It’s still retaining that name (though I’m considering using route numbers) but it’s very, very different.

The second screenshot shows that I’ve changed the west of a certain route. But, I’ll leave that for later.

Oh, and finally, here’s a train station.

Originally posted on the old Rijon website, now offline. Archive link.

Speaking of refinements (late)

The website blog’s being melded back into the main site, meaning that the “rijonAdventures official site” is finished. The old site will still be up (but not updated – feel free to steal that layout for your own website if you’re still interested. Or, steal any of our older, uglier layouts for your own site.) The PokéCommunity’s rijonAdventures thread will also be updated with information seen in this blog.

Future updates will be posted here. Like this update I’m posting right now.

Lakes Entrance, South Rijon

Have you seen the new town in South Rijon? This is the first town you’ll come to.

Lakes Entrance is actually based a bit off the Victorian town of the same name. As such, it’s a town that’s far from the city and being the first town of South Rijon, it’s also a tourist area. (I forgot to put a Hotel in.) It’s got a beach and is known for Krabby fishing, too. (The real Lakes Entrance is popular because it’s abundant with crabs, mind you the crustacean kind, though they, unlike Krabby, are fished out, cooked and eaten.)

What more is there to South Rijon? I’ll reveal some information later on about it. Maybe.

Originally posted on the old Rijon website, now offline. Archive link. The PokéCommunity thread linked here still existed but some of the original posts have been deleted, so an archive link has been included instead.

Getting closer, getting more refined

Been a while, hasn’t it? Got some updates for you guys, though they are admittedly pretty minor. I’m not close enough to a final release, but I’m not dead and rijonAdventures isn’t dead either. That’s a promise! (*By admission, SoulSilver will occupy my soul for a while once it releases.)

Because I haven’t been making my intentions clear, I’ll re-state them. The actual final release will be coincident with Pokémon Prism, but since that won’t be up for a while I won’t be giving the all-clear either. However, I do intend to make a more complete beta release – maybe one that’ll be close to the final version, just without the touches added.

With that out of the way, here’s some screenshots of what you will see in the next and final version – refinements to existing areas.

Seashore City finally has a sea shore.
The Guru gives information on stuff you might not know, and tips on your adventure.
Cycling Road has been completely rebuilt.
Hayward better reflects changes done 20 years in the future.
What’s a Trainer Lounge?
More Seashore City.
Mt. Boulder Range is completely redone too.

Originally posted on the old Rijon website, now offline. Archive link.

Merson Cave VERSION UP.

Drag the slider to compare!

Old Old
New New

Yes, I was fully aware that the old map was ugly and outdated compared to many of the new areas in the game. It’s good to refresh something every once in a while. (Especially since the map hasn’t been touched for years.)

Originally posted on the old Rijon website, now offline. Archive link.

The Elite Four’s Nina appears!

Another long while! But I’m still alive! School’s finally over! Time to introduce another character!

Nina trains flying-type Pokémon. At the start of the game, the Elite Four are on official leave, so Nina, a member of the Elite Four, is walking around the region looking for traces of Lugia. You’ll first see her in the Rijon Tunnel doing a bit of exploration. Meeting her is mostly crucial to the story, as after the league campaign you’ll be meeting her again and helping her out for something big…

(From the previous post and this post, you’ll notice that I’ve added a Javascript that zooms in on thumbnails. A lovely script, at that.)

Originally posted on the old Rijon website, now offline. We have not included Hiroshi’s lovely script here, but you can witness it for yourself here: Archive link. The original full size artwork included with the blog post has been lost.

Definite while

Been a while since my last update (three months). Much too busy this year, though I’ve been doing things. I’m not dead!

A lot of things are worked on, never you worry. The project goal has been thrown off a fair bit, but in the process, I can make a whole lot of refinements to the game. And clean up my dirty work. Maybe I’ll be able to release a beta with all of the Rijon region accessible.

In the meantime, take a look one of the kinds of changes I’m making.

Apparently, the computer of the artist who’s working on rijonAdventures’ excellent art has needed a reformat. But, hopefully I can show you guys more art later on!

Originally posted on the old Rijon website, now offline. Archive link. The images included with this post have been lost and only the thumbnails remain.

Sheral

The first time you walk into the Seashore City gym, there’s a surprise in store.

What kind of gym is this?!

The Gym Leader in this gym is Sheral. She’s a Psychic trainer who you can fight in the beta. Speaking of the beta, the layout is slightly different between the final and the released beta.

The problem is now locating where she is in the gym.

It’s quite a large gym. She’s in so many different places. They’re not her. Who’s the real one?

Where could she be?

Originally posted on the old Rijon website, now offline. Archive link.

Scroll to top