Changelog: Version 6.1.2

Bugfixes

  • Mt. Boulder’s B1F static encounter NPC was hidden by mistake when TM14 was added. This prevented Pokédex completion in version 6.1.1.
  • The other player’s selected Pokémon at the trading selection screen was incorrectly displayerd.
  • The Pokéball icon when changing boxes wasn’t loaded from the start menu.
  • Azalea’s Gym still had some leftover hidden objects that could be accessed after getting the gift Pokémon.
  • Event at the final cave was being reset everytime the player beat the Rijon League.
  • A King’s Rock could be used on Politoed to evolve it into Politoed (old Brown leftover).
  • False Swipe Move tutor NPC has been moved to “fix” a collision issue in Azalea Town.
  • When beating the Elite 4, the blackout/teleport/dig/escape rope map was incorrectly set (normally it should be set to Seashore City). Blacking out or using teleport/dig/escape rope would end up on a glitched map.
  • There was an specific frame window for a Rocket in Final Island that could trigger a corrupted battle.

Move Changes

  • G.Weezing now learns Body Slam by TM.
  • Bulbasaur now learns Growth at level 29 instead of Growl.
  • Noivern at E4 knew Moonblast instead of Moonlight (Noivern can’t learn Moonblast).

New Features

  • Before releasing a Pokémon from the PC, a menu displays allowing to view the Pokémon’s stats, just like the withdrawn and deposit menus. This helps identifying Nicknamed or Shiny Pokémon before releasing.
  • Pokéballs can’t be used when the enemy Pokémon is Flying/Digging.

Graphics/Maps

  • Pokéball icons gfx for battle HUD, Pokédex and box swapping updated.
  • Silk Tunnel 1F had some wrong wall tiles near the hole that would connect to International Tunnel in Prism.
  • Tileset 0x0C (12) has been internally freed for future use if needed.
  • Minor changes to gate maps (i.e. added stools for the guards).
  • Johto gates graphics updated to be more similar to Gen 2.
  • Botan cave is now entered via a cave entrance instead of stairs.
  • Minor change to Castro Manor’s map: the eastern exit now goes to a new side dock in Castro Valley by the Manor instead of the Manor’s entrance.
  • Better background blending for stools and tables for lab tileset.
  • West entrance at the Rinjoh Peak gate is now only one tile, having a tree on the top half (same as all other horizontal gates in the game).
  • The “map” on the map house at Hayward now has a unique sprite instead of being a book.

Tweaks

  • Bugsy’s text slightly modified to clarify the 8th Gym Leader not being able to be rematched (Bugsy is the 8th rematch).
  • Wild encounters for Power Plant and Botan City Cave have been tweaked to increase the rare 1% encounters to 5%.
  • Tyrogue has been added as a 5% encounter to route 54 (previously only available as 1% encounter until post-game).
  • The girl at Hayward looking for her Slowbro now randomly turns around instead of just looking to her left.
  • Rocket at route 34 has had its engage distance reduced to 1.
  • The scientist NPC at Route 34 Gate now only moves left to right to prevent him going into the door.
  • Text has been added to the “notebook” on the table at the map house lady at Hayward City.
  • Minor text fixes.
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