Month: December 2024

Release: Pokémon Brown 6.1.2

Merry Christmas from RainbowDevs! As present for you this year, we bring you a Pokémon Brown update! This update includes fixes for numerous issues reported to us over the past few months, as well as some new features, map and graphics updates, and more. This update also fixes Articuno, so Pokédex completion is now possible once again!

Read the full changelog right here!

Remember to always back up your save data before attempting an update, and follow the instructions in the readme file that comes with the game.

A big thank you once again to our players for reporting issues on our report form and over on our Discord server. And of course, thank you so much for playing our game!

We all wish you a happy Christmas and wonderful new year!

Changelog: Version 6.1.2

Bugfixes

  • Mt. Boulder’s B1F static encounter NPC was hidden by mistake when TM14 was added. This prevented Pokédex completion in version 6.1.1.
  • The other player’s selected Pokémon at the trading selection screen was incorrectly displayerd.
  • The Pokéball icon when changing boxes wasn’t loaded from the start menu.
  • Azalea’s Gym still had some leftover hidden objects that could be accessed after getting the gift Pokémon.
  • Event at the final cave was being reset everytime the player beat the Rijon League.
  • A King’s Rock could be used on Politoed to evolve it into Politoed (old Brown leftover).
  • False Swipe Move tutor NPC has been moved to “fix” a collision issue in Azalea Town.
  • When beating the Elite 4, the blackout/teleport/dig/escape rope map was incorrectly set (normally it should be set to Seashore City). Blacking out or using teleport/dig/escape rope would end up on a glitched map.
  • There was an specific frame window for a Rocket in Final Island that could trigger a corrupted battle.

Move Changes

  • G.Weezing now learns Body Slam by TM.
  • Bulbasaur now learns Growth at level 29 instead of Growl.
  • Noivern at E4 knew Moonblast instead of Moonlight (Noivern can’t learn Moonblast).

New Features

  • Before releasing a Pokémon from the PC, a menu displays allowing to view the Pokémon’s stats, just like the withdrawn and deposit menus. This helps identifying Nicknamed or Shiny Pokémon before releasing.
  • Pokéballs can’t be used when the enemy Pokémon is Flying/Digging.

Graphics/Maps

  • Pokéball icons gfx for battle HUD, Pokédex and box swapping updated.
  • Silk Tunnel 1F had some wrong wall tiles near the hole that would connect to International Tunnel in Prism.
  • Tileset 0x0C (12) has been internally freed for future use if needed.
  • Minor changes to gate maps (i.e. added stools for the guards).
  • Johto gates graphics updated to be more similar to Gen 2.
  • Botan cave is now entered via a cave entrance instead of stairs.
  • Minor change to Castro Manor’s map: the eastern exit now goes to a new side dock in Castro Valley by the Manor instead of the Manor’s entrance.
  • Better background blending for stools and tables for lab tileset.
  • West entrance at the Rinjoh Peak gate is now only one tile, having a tree on the top half (same as all other horizontal gates in the game).
  • The “map” on the map house at Hayward now has a unique sprite instead of being a book.

Tweaks

  • Bugsy’s text slightly modified to clarify the 8th Gym Leader not being able to be rematched (Bugsy is the 8th rematch).
  • Wild encounters for Power Plant and Botan City Cave have been tweaked to increase the rare 1% encounters to 5%.
  • Tyrogue has been added as a 5% encounter to route 54 (previously only available as 1% encounter until post-game).
  • The girl at Hayward looking for her Slowbro now randomly turns around instead of just looking to her left.
  • Rocket at route 34 has had its engage distance reduced to 1.
  • The scientist NPC at Route 34 Gate now only moves left to right to prevent him going into the door.
  • Text has been added to the “notebook” on the table at the map house lady at Hayward City.
  • Minor text fixes.
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