Year: 2006

What am I working with?

The region of Shin’ou is huge. This giant land has 18 towns and cities – Johto and Kanto put together have 20. What could you expect in Pokémon Diamond and Pearl? An adventure bigger than Gold, Silver and Crystal, and seemingly bigger than Hoenn, too.

But I’m working for rijonAdventures here, not some beautiful DS game. XD

As you may have read on its page, and on the new layout which has been applied to almost all the pages on this site except this web log, the date is published as February 16, 2007. This is a tentative aim date for the main region completion, as Coolboyman wishes to spend time working with me on rijonAdventurs after the release of Pokémon Bronze – and our collaborative efforts will require more than one month. I’ll keep ya’ll updated.

Originally posted on the old Rijon website, now offline. Archive link.

We change things.

With the tools we have, we think we can do almost anything, can’t we? No is the answer I’ll give you, and this is relevant to Johto. While the aim of rijonAdventures is to provide just as much and more of the region we’re used to playing in Brown, it’s unfortunate of me to announce that Johto won’t be full in rijonAdventures. Instead, why not take the big quest in South Rijon?

Originally posted on the old Rijon website, now offline. Archive link.

Rijon 90% complete!

The main region in rijonAdventures, Pokémon Bronze and Pokémon Bronze, entitled “Rijon”, is almost completely done in rijonAdventures. 90% of the region’s overworld maps are completed! Text and events are next on the schedule!

A new Developer Demo featuring this, available to beta testers codenamed “TRAUMA CENTER”, will be distributed soon!

Originally posted on the old Rijon website, now offline. Archive link.

The Lava Cave

Once again, another prototype name. Check out the work I did with colors. The bubbles are even animated like in the Pokemon GYM (and I didn’t edit or overwrite that at all). I’m going to give every cave in Naljo they’re very own tileset. I’ve discovered how to add tilesets too, so far, a total of Four tilesets have been added to the game, without overwriting old ones, and you can expect many more. Also, when you walk around the cave, the screen sometimes shakes, because you are technically in a volcano that’s about to erupt!

Original post: http://pokemonbronze.blogspot.com/2006/08/lava-cave.html

First look at the Icy Cave

The name of this area will mostly likely change later on, it’s just a prototype name anyways. Here’s a few screenshots of the area, and the puzzles you must solve in order to pass! The Ice tunnel in Johto will seem like a walk in the park after you see how difficult it really is to solve these puzzles! Like I said, I’m thinking of making huge graphic changes for various areas, and this might be one of them. (In all honestly I didn’t like the Ice Path Graphics in Crystal). And a piece of advice, you’ll need the rock’s help to get you through… you’ll understand why when you play it later on.

Remember, comments are highly appreciated.

Original post: http://pokemonbronze.blogspot.com/2006/07/first-look-at-icy-cave.html

Welcome to the Blog

Hey there, I’m Koolboyman, and welcome to the blog, where I’ll be posting updated on how Bronze is doing. The scheduled released date for the final version is January 16th, 2007.

Honestly, I’ve looked back at Brown and noticed that I could of made it so much better, but I can’t turn back time, so I’m making an awesome sequel. I spend often day and night wondering what I can add and improve in this little hack, and revolutionize the hacking world… again. If you were impressed with Pokemon Brown, you’re in for a lot of surprises in Bronze, which will be much better than Gold (Irony). I’ll be posting updated on the game as well. I wont reveal EVERYTHING, because that would spoil the fun of playing it later, just small titbits, but even the smallest of titbits I’m sure you will enjoy. 🙂

(Note: The Screenshots are taken from the Alpha version, meaning what is shown might not actually be in the final version, I’m also working on some new graphics, so the graphics might be different too.)

And here, I leave you with the final version of the world map. Enjoy it 🙂

Original post: http://pokemonbronze.blogspot.com/2006/07/welcome-to-blog.html

rijonAdventures Beta Beat

So as you can all see, the rijonAdventures blog is back up! And, I’ve just started issuing some people betas. Now, I’m looking for a few more beta testers, but not yet. That can wait.

Now, owing some updates for you guys.

Botan City is under the works, with new little features that aren’t exactly exclusive to rijonAdventures.

Originally posted on the old Rijon website, now offline. Archive link.

And, I’ve got a basic design…

Try and guess what this is? =P

Originally posted on the old Rijon website, now offline. Archive link.

One or two secrets revealed.

Two things about me and rijonAdventures.

  1. There are 4 contest halls scattered along 4 cities or towns in the region of Rijon. But, 3 of them are under construction, while the one in Jaeru is complete. Of course, Pokémon Contests cannot function unless ALL of the buildings are finished, so while you can browse the building, you won’t get the chance to participate in any contests.
  2. The sequel to rijonAdventures, tentatively named “Naljo Tourney”, will hopefully have an accessible Rijon. This is the game where you will see the finished contest halls seen in rijonAdventures in place.

That is all for now.

Originally posted on the old Rijon website, now offline. Archive

Wii love a new console!

Okay, so some new stuff in rijonAdventures. A lot of gaming references, I note. The final version will reveal all, but here’s some:

Originally posted on the old Rijon website, now offline. Archive link. The original screenshots in this blog post have been lost. They have been recreated based on the surviving text.

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