NurseMornText::
	ctxt "Good morning!"
	line "Welcome to our"
	cont "#mon Center."
	done

NurseDayText::
	ctxt "Hello!"
	line "Welcome to our"
	cont "#mon Center."
	done

NurseNiteText::
	ctxt "Good evening!"
	line "You're out late."

	para "Welcome to our"
	line "#mon Center."
	done
PokeComNurseMornText::
	ctxt "Good morning!"

	para "This is the #-"
	line "mon Communication"

	para "Center--or the"
	line "#com Center."
	done

PokeComNurseDayText::
	ctxt "Hello!"

	para "This is the #-"
	line "mon Communication"

	para "Center--or the"
	line "#com Center."
	done

PokeComNurseNiteText::
	ctxt "Good to see you"
	line "working so late."

	para "This is the #-"
	line "mon Communication"

	para "Center--or the"
	line "#com Center."
	done

NurseAskHealText::
	ctxt "We can heal your"
	line "#mon to perfect"
	cont "health."

	para "Shall we heal your"
	line "#mon?"
	done

NurseTakePokemonText::
	ctxt "OK, may I see your"
	line "#mon?"
	done

NurseReturnPokemonText::
	ctxt "Thank you for"
	line "waiting."

	para "Your #mon are"
	line "fully healed."
	done

NurseGoodbyeText::
	ctxt "We hope to see you"
	line "again."
	done

NursePokerusText::
	ctxt "Your #mon"
	line "appear to be"

	para "infected by tiny"
	line "life forms."

	para "Your #mon are"
	line "healthy and seem"
	cont "to be fine."

	para "But we can't tell"
	line "you anything more"

	para "at a #mon"
	line "Center."
	done

DifficultBookshelfText::
	ctxt "It's full of"
	line "difficult books."
	done

PictureBookshelfText::
	ctxt "A whole collection"
	line "of #mon picture"
	cont "books!"
	done

MagazineBookshelfText::
	ctxt "#mon magazines…"
	line "#mon Pal,"

	para "#mon Handbook,"
	line "#mon Graph…"
	done

FastCurrentText::
	ctxt "The current is too"
	line "fast to surf on!"
	done

MerchandiseShelfText::
	ctxt "Lots of #mon"
	line "merchandise!"
	done

TownMapText::
	ctxt "It's the Town Map."
	done

TrashCanText::
	ctxt "There's nothing in"
	line "here…"
	done

PokeCenterSignText::
	ctxt "Heal Your #mon!"
	line "#mon Center"
	done

MartSignText::
	ctxt "For All Your"
	line "#mon Needs"

	para "#mon Mart"
	done

STDReceivedItemText::
	ctxt "<PLAYER> received"
	line "<STRBF4>."
	done

GymStatue_CityGymText::
	ctxt "<STRBF3>"
	line "#mon Gym"
	done

GymStatue_WinningTrainersText::
	ctxt "LEADER: <STRBF4>"
	para "WINNING TRAINERS:"
	line "<PLAYER>"
	done

CoinVendor_WelcomeText::
	ctxt "Welcome to the"
	line "Game Corner."
	done

CoinVendor_NoCoinCaseText::
	ctxt "Do you need game"
	line "coins?"

	para "Oh, you don't have"
	line "a Coin Case for"
	cont "your coins."
	done

CoinVendor_IntroText::
	ctxt "Do you need some"
	line "game coins?"

	para "It costs ¥1000 for"
	line "50 coins. Do you"
	cont "want some?"
	done

CoinVendor_Buy50CoinsText::
	ctxt "Thank you!"
	line "Here are 50 coins."
	sdone

CoinVendor_Buy500CoinsText::
	ctxt "Thank you! Here"
	line "are 500 coins."
	sdone

CoinVendor_NotEnoughMoneyText::
	ctxt "You don't have"
	line "enough money."
	done

CoinVendor_CoinCaseFullText::
	ctxt "Whoops! Your Coin"
	line "Case is full."
	done

CoinVendor_CancelText::
	ctxt "No coins for you?"
	line "Come again!"
	done

HappinessText3::
	ctxt "Wow! You and your"
	line "#mon are really"
	cont "close!"
	done

HappinessText2::
	ctxt "#mon get more"
	line "friendly if you"

	para "spend more time"
	line "with them."
	done

HappinessText1::
	ctxt "You haven't tamed"
	line "your #mon."

	para "If you aren't"
	line "nice, it'll pout."
	done
