JaeruCity_MapScriptHeader;trigger count
	db 0
 ;callback count
	db 1

	dbw 5, .set_fly_flag

.set_fly_flag
	setflag ENGINE_FLYPOINT_JAERU_CITY
	return

JaeruCity_GoldToken:
	dw EVENT_JAERU_CITY_HIDDENITEM_GOLD_TOKEN
	db GOLD_TOKEN

JaeruCityCitySign:
	db TX_COMPRESSED, $29, $27, $06, $f8, $80, $a1, $03, $57, $d3, $96
	db $1a, $78, $42, $16, $12, $05, $a2, $32, $71, $91, $d8, $2f
	db $53, $40

JaeruCityGymSign:
	db TX_COMPRESSED, $07, $2b, $e1, $24, $61, $02
	db $7e, $9e, $16, $39, $ee, $4d, $6e, $31, $40, $8d, $5a, $90
	db $21, $35, $81
	db $d3, $c2, $29, $27, $0a, $5e, $8c, $86, $b9, $69, $db
	db $a7, $84, $84, $85, $95, $24, $43, $06, $35, $82, $56, $1c, $82
	db $e3, $4d

JaeruCityNPC1:
	db TX_COMPRESSED, $50, $23, $56, $a4, $0a, $74, $28, $b8, $91
	db $a1, $e3, $cf, $26, $5f, $10, $67, $30, $0a
	db $d5, $02, $0b, $4b, $41, $f7, $0f
	db $53, $40

JaeruCityNPC2:
	db TX_COMPRESSED, $29, $26, $0a, $20, $fb, $d8, $80, $be, $70, $38
	db $3d, $69, $38, $ac, $d1, $71, $59, $9a
	db $d5, $2c, $7c, $a6, $e2, $4d, $67
	db $c6, $9a

JaeruCityNPC3:
	db TX_COMPRESSED, $75, $84, $04, $16, $a7, $21, $84, $0a, $ed, $3f
	db $78, $10, $5a, $70, $f6, $19, $33, $1a, $11, $36
	db $d5, $5a, $4e, $39, $07, $4e, $04, $93, $1c, $f7, $96, $8f
	db $d4, $d0

JaeruCity_MapEventHeader:: db 0, 0

.Warps
	db 6
	warp_def $5, $20, 4, JAERU_GATE
	warp_def $19, $4, 4, ROUTE_60_GATE
	warp_def $1f, $1e, 1, JAERU_GYM
	warp_def $1b, $f, 1, JAERU_POKECENTER
	warp_def $1b, $15, 1, JAERU_MART
	warp_def $1d, $7, 1, JAERU_GOLD_TOKEN_VENDOR

.CoordEvents
	db 0

.BGEvents
	db 5
	signpost 27, 16, SIGNPOST_JUMPSTD, pokecentersign
	signpost 27, 22, SIGNPOST_JUMPSTD, martsign
	signpost 23, 27, SIGNPOST_LOAD, JaeruCityCitySign
	signpost 31, 27, SIGNPOST_LOAD, JaeruCityGymSign
	signpost 16, 15, SIGNPOST_ITEM, JaeruCity_GoldToken

.ObjectEvents
	db 3
	person_event SPRITE_YOUNGSTER, 26, 28, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_OW_YELLOW, PERSONTYPE_TEXTFP, 0, JaeruCityNPC1, -1
	person_event SPRITE_PHARMACIST, 30, 21, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_OW_BLUE, PERSONTYPE_TEXTFP, 0, JaeruCityNPC2, -1
	person_event SPRITE_LASS, 25, 10, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_OW_RED, PERSONTYPE_TEXTFP, 0, JaeruCityNPC3, -1

