Route52_MapScriptHeader;trigger count
	db 0
 ;callback count
	db 0

Route52HiddenItem:
	dw EVENT_ROUTE_52_HIDDENITEM_GOLD_TOKEN
	db GOLD_TOKEN

Route52DirectionsSign:
	db TX_COMPRESSED, $13, $5a, $bc, $63, $a0, $aa, $d5, $e6, $70, $05, $95, $24
	db $53, $40

Route52_Trainer:
	trainer EVENT_ROUTE_52_TRAINER_1, FISHER, 7, .before_battle_text, .battle_won_text

	db TX_COMPRESSED, $74, $59, $30, $1a, $12, $32, $73, $2c
	db $2f, $20, $ce, $54, $9d, $b8, $ea, $33, $a4
	db $55, $c9, $dc, $21, $d3, $b7
	db $ea, $68

.before_battle_text
	db TX_COMPRESSED, $6d, $49, $b2, $a5, $02, $d5, $c7, $c1, $43, $10, $36
	db $5e, $67, $6d, $94, $f1
	db $a6, $80

.battle_won_text
	db TX_COMPRESSED, $61, $34, $68, $44, $75, $19, $d2, $4c
	db $85, $e5, $67, $76, $6b
	db $f5, $34

Route52_MapEventHeader:: db 0, 0

.Warps: db 3
	warp_def 5, 8, 2, ROUTE_52_GATE
	warp_def 43, 3, 2, ROUTE_52_GATE_UNDERGROUND
	warp_def 19, 15, 1, ROUTE_52_HOUSE

.CoordEvents: db 0

.BGEvents: db 2
	signpost 47, 5, SIGNPOST_LOAD, Route52DirectionsSign
	signpost 61, 4, SIGNPOST_ITEM, Route52HiddenItem

.ObjectEvents: db 4
	person_event SPRITE_POKE_BALL, 64, 13, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, PAL_OW_RED, PERSONTYPE_ITEMBALL, 1, FIRE_RING, EVENT_ROUTE_52_ITEM_FIRE_RING
	person_event SPRITE_FISHING_GURU, 31, 12, SPRITEMOVEDATA_00, 0, 0, -1, -1, PAL_OW_RED, PERSONTYPE_GENERICTRAINER, 1, Route52_Trainer, -1
	person_event SPRITE_ROCK, 64, 10, SPRITEMOVEDATA_00, 0, 0, -1, -1, PAL_OW_BROWN, PERSONTYPE_JUMPSTD, 0, smashrock, -1
	person_event SPRITE_FRUIT_TREE, 17, 14, SPRITEMOVEDATA_00, 0, 0, -1, -1, PAL_OW_GREEN, PERSONTYPE_FRUITTREE, 0, 1, -1

