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Hash: SHA1


Pokemon Prism - version 0.93, build 0194
****************************************

Patch (pokeprism.bsp):
MD5: 7d4b29a2f97ee343058f23ec0be21a4e
SHA-1: e733f398b4687f85a9a7a5790eae1ed4851eb777

Release ROM:
MD5: 9528d81d01b2af44b4ae84e929a6b9b7
SHA-1: 6cf0875324142f43624894575fb5b2e41af0da55

Introducing to you, the newest version of Pokémon Prism! Thanks for downloading
this game, and we hope you enjoy it.
We have packaged the game into a single patch file that serves for all purposes
(that is, it contains both the debug and release versions, as well as the
savefile patch). In order to apply that patch, make sure you have a clean ROM
of Pokemon Crystal (in English, both versions 1.0 and 1.1 are acceptable), and
go to http://pokemonprism.com/patcher.html to apply the patch; alternatively,
you can use the patcher included in the distribution package itself.
Note that you will also have to patch your savefile; this patch does that job
as well. (For Virtual Console users: it is possible to extract the savefile
from your VC, and it is already in the right format for the patcher to use.)
Note that you can also use the patch to convert a debug ROM to a release ROM
and vice-versa. This does not require updating your savefile at all.

The pokeprism.bsp file contains the patch, and it is also signed (with the same
key that the leakers used to sign their version, which is also included in this
distribution as key.gpg). This file is signed with the same key as well.

If you already have a savefile and you intend to patch your game to the newest
version, please make sure that you save inside a Pokemon Center (in the room
where you heal your Pokemon, not in the backroom) before updating, and exit the
Center immediately after the update. That will prevent map data from being
corrupted by the update.

You can follow us on Twitter (@rainbowdevs) for future updates. Also, some of
us will most likely be available in the Prism discord; you can join using the
following invite link: https://discord.gg/pmysaXn.

Changelog
*********

Version 0.93, build 0194 (21 May 2017):
* Fixed crash when attempting to cancel out of some location-based evolutions
* NPCs now disappear when they should after defeating the Phlox Lab CEO
* Critical HP sound updated to gen 3+ version
* Eviolite implemented (not obtainable yet)
* Guts and Marvel Scale now work properly
* Sandstorm weather now raises the Special Defense of Rock-type Pokemon
* Minor fixes to weather conditions
* Charizard and Yanmega can now learn Aerial Ace
* Character customization adds arrows to indicate that more than four colors
  are available
* Text fixes

Version 0.93, build 0192 (18 May 2017):
* Fix crash in Naljo Ruins 2F/3F/4F
* Some text updates and changes

Version 0.93, build 0191 (16 May 2017):
* Fixed game-breaking issue where Prof. Ilk would not allow you to continue
* Steelix can now learn Rock Slide via TM

Version 0.93, build 0190 (14 May 2017):
* Boulders no longer crash and can be moved normally
* Fixed crash related to in-game NPC trades
* Blacking out to Phancero now behaves normally
* Some minor text fixes

Version 0.93, build 0189 (14 May 2017):
* Fixed bug when starting a new game that would completely block progress
* Some minor text fixes

Version 0.93, build 0188 (14 May 2017):
* Fixed some potential crashes in Goldenrod Pokecenter
* Koji now always faces the player when talking
* Pain Split doesn't work against foes in a semi-invulnerable state, such as
  flying or underground
* Early Bird prints a message when it takes effect
* Some text fixes

Version 0.93, build 0185 (11 May 2017):
* Fixed crashes in Castro Valley and Acania Docks
* Minor text fixes

Version 0.93, build 0184 (10 May 2017):
* Fixed crash introduced in the previous builds in the Route 67 PokeCenter
* Laurel Forest companion Pokemon flags are now properly cleared with sanity
  checks to prevent issues with bugged savefiles
* Moves that deal 1/3 of the damage dealt as recoil now deal at least 1 HP of
  recoil damage
* Pokedex entry for Misdreavus rewritten
* Fixed a sign in Route 85
* Dialogue/text fixes

Version 0.93, build 0183 (8 May 2017):
* Fixed crash introduced in the previous build in Phlox/Acqua Mines connection
* Added single-file patcher page (patcher_unified.htm) to package

Version 0.93, build 0182 (8 May 2017):
* Fixed crashes introduced in Hayward and Heath in the previous build
* Castro Valley's gym leader now faces you when talking
* Raised Thief's power to 60
* Corrected Glaceon's base Speed (now: 65)
* Expanded TM learnsets (Mewtwo can learn Thunderbolt, Breloom can learn
  ThunderPunch, Riolu and Lucario can learn Iron Tail)
* Pachisi in Botan now gives you 30 rolls
* Minor text and related fixes

Version 0.93, build 0181 (7 May 2017):
* Fixed Castro Gym crash
* Fixed bug that could cause untaken eggs to be overwritten
* Eggs no longer know Waterfall when hatched
* Yanma line can learn Surf via HM now
* Music is no longer bugged after hatching eggs in Laurel City
* Makuhita line now has the correct gender ratios
* Receiving a TM always shows the correct message and sound now
* Putting a statused Pokemon to sleep displays the correct failure message
* A few abilities (like Steadfast) now show the proper messages in battle

Version 0.93, build 0180 (28 April 2017):
* Battle Tower BP shop no longer crashes
* Salamence now learns Aerial Ace via TM
* Drifloon and Drifblim now learn the TMs for Psychic, Thunderbolt, Thunder and
  Shadow Ball
* Text fixes and minor optimizations in maps

Version 0.93, build 0179 (21 April 2017):
* Orphanage now works as intended
* Fixed box corruption for non-RTC flash carts
* Properly updated options in savefiles
* Text fixes

Version 0.93, build 0177 (18 April 2017):
* Fixed crash when using the Magnet Train
* Improved options menu
* Hold to mash is now optional and configurable
* Fixed Sitrus Berry's description
* Minor text fixes
* Removed an unnecessary reference to TPP

Version 0.93, build 0176 (14 April 2017):
* All Pokemon can learn Curse now via TM
* Pokerus working properly
* Fixed Bingo goal regarding money in bank
* A message appears when Pickup picks up some item
* Minor fixes related to Cute Charm
* Minor text/map fixes

Version 0.93, build 0175 (4 April 2017):
* April Fools keypad inversion undone
* Gold Token exchanges overhauled
* Minor text/map fixes

Version 0.93, build 0173 (1 April 2017):
* APRIL FOOLS: inverted keypad inputs (formerly stated as "Improved input
  system and button processing")
* Silk Tunnel warps fixed; stairs no longer lead to an unescapable black area
* Some text and minor map fixes

Version 0.93, build 0172 (31 March 2017):
* Fixed bug with mons in the Erratic experience group that would fall back to a
  low level when leveling up past 67
* Egg-hatching animations now appear as they should
* Lucario can now learn Counter via TM
* Crobat in stamina challenge now has Brave Bird instead of Aeroblast
* Some minor visual glitches with lava are now fixed
* Fixed some minor bugs with Levitate and Mold Breaker
* Attract now works in every case where it should
* Substitute doesn't affect contact abilities or Synchronize
* Map and text fixes
* Can't dig out of the E4
* Haunted Mansion stairs now take to the right place
* Soundproof's text no longer overflows the textbox

Version 0.93, build 0170 (21 March 2017):
* Fixed bug with savefile patch causing patched experience values to be
  incorrect

Version 0.93, build 0169 (21 March 2017):
* Vitamins no longer crash the game
* Attempting to print a box no longer crashes the game
* Player can now lose against the rival in the first batlte
* Tunod is walled off until the player has an appropriate number of badges
* Digging out of the ruins' roof now works properly
* Sprite fix in the Haunted Mansion dream sequence
* Added a guard to Route 34 gate
* Player cannot enter the Magikarp event with a full pack, thus preventing a
  potential softlock
* Varaneous roaming should now work properly
* Fixed issue when surfing through map borders
* Minor map and text fixes
* Gym leaders will now wait for the player to read all their text before
  beginning the battle
* Title screen menu music no longer glitchy
* Pachisi now plays music properly
* Slot machines now work correctly and don't enter long rock-dropping loops
* Crystal Bolt now hits through Lightningrod
* Levitate and Soundproof now print a message when they prevent damage
* Mold Breaker doesn't behave oddly with contact moves anymore
* Pickup now works as expected
* Fixed base stats for Banette, Dusclops, Koffing, Metang, Milotic and Numel
* Fixed experience groups for Aron, Drifloon, Feebas and Swablu (and their
  evolutions); also added save patching to correct exp points for already owned
  mons in those families
* Rare Candies can now revive fainted mons
* Fixed text issue with Silver ("Leader Silver", not "Silver Leader")
* Box naming screen now shows the proper icon

Version 0.93, build 0167 (18 March 2017):
* Fix crash introduced in previous build when a level 100 Pokemon earns any
  experience points
* Adjusted Rayquaza's base Speed to match its true value

Version 0.93, build 0166 (18 March 2017):
* Fixed base stats for Aggron, Bagon, Glaceon, Gliscor and Lairon
* Solved bug when reaching mining level 100
* Some minor map changes/fixes
* Some learnsets fixed
* RTC bug preventing apricorn pick-up actually fixed now
* Fury Cutter can only double damage twice (before update: 4 times)
* Compound Eyes working as intended
* Can't mine windows any longer
* Moved some NPCs blocking the path to Pokemon Center nurses
* Various battle engine minor fixes
* 100% effect chances are now truly 100%, not 99.6%
* Pain Split no longer causes a visual glitch when used
* Some AI improvements to prevent complete AI stupidity
* Pokemon now receive stat experience even if they are at level 100
* Stats are recalculated after every battle (so stat experience is applied
  immediately)

Version 0.93, build 0164 (7 March 2017):
* Added wild Pokemon to Merson Cave, Tunod Waterway, Route 87 and other areas
* Added Swagger TM, replacing Fire Blast TM item (and added a savefile patch
  to restore the item ball if it was already picked up)
* Some changes to the RNG used for some events
* Attempt to fix the calendar/date system bugs that cause apricorns not to
  appear after a new month rolls over
* Torenia Pachisi board tiles now do what they say they do
* Routes 47 and 48 now should behave properly with regards to the bike
* Fixed a small potential bug with Spite
* Changed movement pattern of an NPC in the Pokemon Center in Goldenrod
* Minor changes to one of the possible player overworld sprites
* SELECT can be used to sort items in the PC

Version 0.93, build 0161 (1 March 2017):
* Fixed savefile patcher (causing issues with invalid savefiles and the option
  to reset the Caterpie event flags)
* Added an option to restore the Iron Head TM item ball if it had already been
  picked up
* Lowered Milos encounter rates
* Undefeated Gym leaders are now blacked out in the trainer card

Version 0.93, build 0160 (28 February 2017):
* Fix game-breaking bug in Phlox Lab
* Holding START to skip text works better

Version 0.93, build 0159 (27 February 2017):
* Fixed the crash on Route 86
* Added Iron Head TM
* Some text fixes
* Added encounters to route 51
* Minor scripting fixes
* Fixed the Hall of Fame
* Bike music fades properly
* TM learnset fixes (Slugma, Eevee and Larvitar lines learn Curse; Onix learns
  Rollout)
* Holding START inside text boxes causes the text to advance rapidly

Version 0.93, build 0158 (26 February 2017):
* Fixed Blissey's overworld sprite
* Pokedex number now shows up correctly in the Hall of Fame
* Oak's Pokedex rating removed (will be replaced later)
* Various map fixes and improvements, including text fixes
* Savefile patching gives a one-time chance to fix the Caterpie event flags
* Castro Gym doesn't prevent battling other trainers again anymore (note that
  this bug is unfixable for players who have already reached that gym in their
  current savefiles)
* Altaria now has correct types
* Ho-Oh's name is now spelled properly
* Stats screen page 4 now works as intended

Version 0.93, build 0156 (20 February 2017):
* Fixed genders (broken in last build)
* Fixed incorrect item in Gold Token shop in Spurge Mart
* Minor map and bug fixes

Version 0.93, build 0155 (18 February 2017):
* Magikarp Caverns warp works properly now; the quest can be finished for real
* Replaced the logo in the opening with the proper colorful version
* Some audio fixes/improvements
* Minor text fixes in a few places

Version 0.93, build 0154 (18 February 2017):
* Magikarp Caverns quest can be completed again
* Raichu can learn Dig
* Ball making now gives experience properly
* Various fixes with prison doors
* Mareep's colors were slightly updated

Version 0.93, build 0153 (17 February 2017):
* Fixed bug in Laurel Lab when having no fossils in hand
* Fixed bug when reviving a fossil without any room in party or box
* Exiting the Haunted Mansion is now possible again
* Added missing Spurge City signpost
* Magikarp Caverns quest no longer crashes the game
* Poison works as it should in the overworld

Version 0.93, build 0152 (16 February 2017):
* Hotfix adding a slower timer speed so the 3DS VC can run the game properly

Version 0.93, build 0151 (16 February 2017):
* Major bug fix release, most known bugs fixed
* Battle Tower supposedly working
* Added shiny apricorns at random in the overworld
* Changed credits to a less serious and more adequate version
* Shiny Balls preserve the caught Pokemon's ability
* Several sprite/picture updates
* Debug features to reset the clock at start (to replace the noRTC patch)
* RTC working properly
* Moveset reviews and changes
* Broken logos at the start replaced by our own logo
* Rewrote Laurel Forest Pokemon-only area

Version 0.92, build 0145 (date unknown):
* Multiple patches; features unknown

Version 0.91, build 0144 (22 December 2016):
* Initial leaked version

About us
********

    ____        _       __                  ____
   / __ \____ _(_)___  / /_  ____ _      __/ __ \___ _   _______
  / /_/ / __ `/ / __ \/ __ \/ __ \ | /| / / / / / _ \ | / / ___/
 / _, _/ /_/ / / / / / /_/ / /_/ / |/ |/ / /_/ /  __/ |/ (__  )
/_/ |_|\__,_/_/_/ /_/_.___/\____/|__/|__/_____/\___/|___/____/

As you may or may not know, the leakers were looking for people who would be
able to update the game, fix bugs, introduce new features, and so on. We
assembled a team out of a few interested people, various developers who came
from 4chan and were interested, and just people who heard about the project and
wanted to join in, and we contacted the leakers offering to handle the project
from now on; they accepted our offer, and gave us the private key they used to
sign the leaked ROM and the credentials for the email they had created and
posted on the old README (prism-distrib@sigaint.org). (Sadly, we have not been
able to access the email account. UPDATE: sigaint.org is down, so accessing
that email is impossible now.)

So let this be one of the few ROM hacks to be handled by three distinct teams
at different times. We're RainbowDevs, and we're going to keep developing this
game and releasing updates from now on.

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