PhloxLab3F_MapScriptHeader::

.Triggers: db 0

.Callbacks: db 0

.Scripts:

PhloxLabF3CEO:
	faceplayer
	opentext
	writetext PhloxLabF3CEOMeetText
	waitbutton
	closetext 
	checkcode VAR_FACING
	if_equal LEFT, .movePlayer

.startCEOBattle
	winlosstext PhloxLabF3CEODefeatText, 0
	setlasttalked 255
	writecode VAR_BATTLETYPE, BATTLETYPE_NORMAL
	loadtrainer SCIENTIST, 13
	startbattle
	reloadmapafterbattle
	playmapmusic
	appear 6
	appear 7
	follow 6, 7
	applymovement 6, PhloxF3OfficerWalksUp
	stopfollow
	spriteface 7, RIGHT

	applymovement PLAYER, PhloxF3PlayerMoveRight
	spriteface PLAYER, LEFT

	applymovement 6, PhloxF3OfficerWalksRight
	applymovement 7, PhloxF3OfficerWalksRight

	spriteface 6, RIGHT

	opentext
	writetext PhloxLabF3OfficerEncounter
	waitbutton
	spriteface 6, DOWN
	writetext PhloxLabF3OfficerTalksToBlack
	waitbutton

	writetext PhloxLabF3BlackTalks
	waitbutton

	spriteface 6, RIGHT
	writetext PhloxLabF3OfficerTalks3
	waitbutton

	special ClearBGPalettes
	disappear 6
	disappear 7
	disappear 2
	disappear 3
	disappear 4
	disappear 5
	special Special_ReloadSpritesNoPalettes
	playwaitsfx SFX_EXIT_BUILDING
	reloadmap

	setevent EVENT_DEFEATED_CEO
	setevent EVENT_PHLOX_LAB_OFFICER 
	end

.movePlayer
	applymovement PLAYER, PhloxF3PlayerMoveDown
	spriteface 2, DOWN
	spriteface PLAYER, UP
	jump .startCEOBattle

PhloxF3PlayerMoveRight:
	step_right
	step_end

PhloxF3OfficerWalksRight:
	step_right
	step_right
	step_right
	step_end

PhloxF3PlayerMoveDown:
	step_down
	step_left
	step_end

PhloxF3OfficerWalksUp:
	step_up
	step_up
	step_up
	step_up
	step_end

PhloxLabF3Trainer1:
	trainer EVENT_PHLOX_LAB_F3_TRAINER_1, SCIENTIST, 10, PhloxLabF3_Trainer_1_Text, PhloxLabF3_Trainer_1_Lose_Text, $0000, .Script

.Script
	end_if_just_battled
	jumptext PhloxLabF3_Trainer_1_After_Text

PhloxLabF3Trainer2:
	trainer EVENT_PHLOX_LAB_F3_TRAINER_2, SCIENTIST, 11, PhloxLabF3_Trainer_2_Text, PhloxLabF3_Trainer_2_Lose_Text, $0000, .Script

.Script
	end_if_just_battled
	jumptext PhloxLabF3_Trainer_2_After_Text

PhloxLabF3Trainer3:
	trainer EVENT_PHLOX_LAB_F3_TRAINER_3, SCIENTIST, 12, PhloxLabF3_Trainer_3_Text, PhloxLabF3_Trainer_3_Lose_Text, $0000, .Script

.Script
	end_if_just_battled
	jumptext PhloxLabF3_Trainer_3_After_Text


.Text:
PhloxLabF3OfficerTalks3:
	ctxt "Officer: You know"
	line "kid, you did break"
	cont "out of Saxifrage."

	para "If you didn't help"
	line "us out, you'd be"
	cont "sent right back."

	para "But since you've"
	line "helped out on our"
	cont "investigations,"

	para "I'm giving you a"
	line "full pardon."

	para "Since this case is"
	line "closed, it's time"

	para "for me to go back"
	line "to do what I enjoy"
	cont "doing at home."

	para "Being the one and"
	line "only Gym Leader of"
	cont "Spurge City."

	para "I'm sure I'll be"
	line "seeing you real"
	cont "soon for a visit."

	para "And the next time"
	line "I see you, you"

	para "should be prepared"
	line "for a tough fight"

	para "because I don't"
	line "just let anyone up"

	para "to Rijon's League"
	line "to show off my"
	cont "precious badge."
	done

PhloxLabF3BlackTalks:
	ctxt "Black: And the"
	line "#mon will be"

	para "rehabilitated and"
	line "sent back to their"
	cont "original Trainers."
	done

PhloxLabF3OfficerTalksToBlack:
	ctxt "Anyways, you've"
	line "done good work"
	cont "here, kid."

	para "Darn good work."

	para "Thanks to you,"
	line "this corporation"

	para "will pay hefty"
	line "fines, and all"
	cont "those involved"

	para "will be getting"
	line "some prison time,"
	cont "as well."
	done

PhloxLabF3OfficerEncounter:
	ctxt "Well, well, we"
	line "meet again, my"
	cont "young friend." 

	para "Once again, you've"
	line "managed to do the"
	cont "job of the police."

	para "I swear, you must"
	line "be getting some"

	para "extra information"
	line "from someone on"
	cont "the inside."
	done

PhloxLabF3CEODefeatText:
	ctxt "No!"
	done

PhloxLabF3CEOMeetText:
	ctxt "I see you're here."

	para "A child cannot"
	line "fathom all of the"

	para "numerous factors"
	line "that move this"
	cont "world forward."

	para "They don't under-"
	line "stand how little"

	para "one can accomplish"
	line "by clinging to"

	para "such weak-minded,"
	line "petty ideals."

	para "When I was young,"
	line "I believed the"

	para "improvement of"
	line "#mon came from"

	para "understanding the" 
	line "individuality,"

	para "and so I set out"
	line "to clone Pokemon" 

	para "in order to prove"
	line "my hypothesis."

	para "Unfortunately,"
	line "after the cloning"

	para "incident which"
	line "created Mewtwo,"

	para "cloning of #mon"
	line "was banned, and my"

	para "life's work was" 
	line "stolen from me."

	para "I wanted to dis-"
	line "cover the strength"

	para "in the individual-"
	line "ity of #mon."

	para "Yet, it was the"
	line "strength of an"

	para "individual #mon"
	line "that took away"

	para "everything I'd"
	line "built in life."

	para "Since then, I've"
	line "devoted my time"

	para "into building a"
	line "medical research"

	para "company sworn to"
	line "the advancement of"

	para "mapping through"
	line "the full genetic"

	para "augmentation of"
	line "all #mon."

	para "You may not agree"
	line "with what I do,"

	para "but it's men like"
	line "me that keeps the"

	para "world moving ever"
	line "forward, always."

	para "#mon are simply"
	line "tools for us!"

	para "Battle me so you"
	line "may know the"

	para "superiority of"
	line "the genetically"
	cont "altered #mon!"
	done

PhloxLabF3_Trainer_1_Text:
	ctxt "Since I've been in"
	line "charge of money,"

	para "I've been setting"
	line "aside some money"

	para "for myself off the"
	line "books so I'm set."
	done

PhloxLabF3_Trainer_1_Lose_Text:
	ctxt "You're looking at"
	line "the new Executive"
	cont "of Exeggutor!"
	done

PhloxLabF3_Trainer_1_After_Text:
	ctxt "Battling isn't my"
	line "thing, really."

	para "But the ones up"
	line "ahead know what"
	cont "they're doing."
	done

PhloxLabF3_Trainer_2_Text:
	ctxt "I don't have time"
	line "for this, kid."

	para "There's still a lot"
	line "of timecards that"
	cont "need filing."
	done

PhloxLabF3_Trainer_2_Lose_Text:
	ctxt "I guess I'll put in"
	line "my two weeks<...>"
	done

PhloxLabF3_Trainer_2_After_Text:
	ctxt "This isn't what I"
	line "want to do with my"
	cont "life, honestly."
	done

PhloxLabF3_Trainer_3_Text:
	ctxt "I'm glad you're"
	line "taking over this"
	cont "company for me."

	para "Somebody had to,"
	line "and once you do it"

	para "I'll come from"
	line "behind and steal"
	cont "your victory!"
	done

PhloxLabF3_Trainer_3_Lose_Text:
	ctxt "Oh well<...>"
	done

PhloxLabF3_Trainer_3_After_Text:
	ctxt "I should've waited"
	line "until you beat the"
	cont "CEO first, huh."
	done

PhloxLab3F_MapEventHeader:: db 0, 0

.Warps: db 1
	warp_def 16, 16, 2, PHLOX_LAB_2F

.CoordEvents: db 0

.BGEvents: db 0

.ObjectEvents: db 6
	person_event SPRITE_SCIENTIST, 5, 12, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, PhloxLabF3CEO, EVENT_PHLOX_LAB_CEO
	person_event SPRITE_SCIENTIST, 17, 15, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_OW_BLUE, PERSONTYPE_TRAINER, 4, PhloxLabF3Trainer1, EVENT_PHLOX_LAB_CEO
	person_event SPRITE_SCIENTIST, 17, 10, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_OW_BLUE, PERSONTYPE_TRAINER, 2, PhloxLabF3Trainer2, EVENT_PHLOX_LAB_CEO
	person_event SPRITE_SCIENTIST, 12, 9, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_OW_BLUE, PERSONTYPE_TRAINER, 2, PhloxLabF3Trainer3, EVENT_PHLOX_LAB_CEO
	person_event SPRITE_CLAIR, 10, 9, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_OW_BLUE, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_PHLOX_LAB_OFFICER
	person_event SPRITE_PALETTE_PATROLLER, 11, 9, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_OW_SILVER, PERSONTYPE_SCRIPT, 0, ObjectEvent, EVENT_PHLOX_LAB_OFFICER
