AcaniaDocks_MapScriptHeader;trigger count
	db 0
 ;callback count
	db 1

	dbw 5, AcaniaDocks_SetFlyFlag

AcaniaDocks_SetFlyFlag:
	setflag ENGINE_FLYPOINT_ACANIA_DOCKS
	return

AcaniaDocksSignpost1:
	ctxt "Dock byway to the" ;56
	next "world"
	done

AcaniaDocksSignpost2:
	jumpstd martsign

AcaniaDocksSignpost3:
	jumpstd pokecentersign

AcaniaDocksSignpost4:
	ctxt "Fire"
	next "Lighthouse"
	done ;49

AcaniaDocksSignpost5:
	ctxt "Acania Gym"
	next "Leader: Ayaka"
	next "The toxic"
	next "trainer!"
	done ;48

AcaniaDocksNPC1:
	jumptextfaceplayer AcaniaDocksNPC1_Text_12740c

AcaniaDocksNPC2:
	jumptextfaceplayer AcaniaDocksNPC2_Text_127272

AcaniaDocksNPC3:
	jumptextfaceplayer AcaniaDocksNPC3_Text_12732f

AcaniaDocksNPC4:
	faceplayer
	checkevent EVENT_ACANIA_TM_44
	iftrue AcaniaDocks_1274f2
	opentext
	writetext AcaniaDocksNPC4_Text_127500
	waitbutton
	givetm 44 + RECEIVED_TM
	setevent EVENT_ACANIA_TM_44
	jumptext AcaniaDocksNPC4_Text_12752d

AcaniaDocks_1274f2:
	jumptext AcaniaDocksNPC4_Text_12752d

AcaniaDocksNPC1_Text_12740c:
	ctxt "My Eevee evolved"
	line "into a Glaceon"
	para "while training"
	line "it hard in the"
	cont "Clathrite Tunnel."

	para "However, my wife's"
	line "Eevee evolved into"
	cont "a Leafeon instead!"

	para "I'm not sure why,"
	line "but the theory I"
	para "have is that we"
	line "were in vastly"
	cont "different areas."
	done

AcaniaDocksNPC2_Text_127272:
	ctxt "Do you see the"
	line "lighthouse there?"

	para "The Guardians dis-"
	line "allowed building"
	cont "it, way back then."

	para "Who knows where"
	line "they are now, or"
	para "if they're even"
	line "still alive<...>"
	done

AcaniaDocksNPC3_Text_12732f:
	ctxt "It's crazy!"

	para "This used to be"
	line "nothing but sea!"

	para "Who knows where"
	line "they'll build the"
	cont "next Naljo town?"
	done

AcaniaDocksNPC4_Text_127500:
	ctxt "The calm sea is"
	line "so relaxing."

	para "I can fall asleep"
	line "just standing here"
	cont "and staring at it."

	para "Your #mon can"
	line "fall asleep too,"
	cont "with this."
	done

AcaniaDocksNPC4_Text_12752d:
	ctxt "TM44 is Rest."

	para "Your #mon will"
	line "fall asleep and"
	para "recover all of"
	line "its health!"
	done

AcaniaDocks_MapEventHeader:: db 0, 0

.Warps: db 8
	warp_def 15, 7, 1, ACANIA_POKECENTER
	warp_def 9, 3, 1, ACANIA_MART
	warp_def 19, 7, 1, ROUTE_81_NORTHGATE
	warp_def 19, 8, 2, ROUTE_81_NORTHGATE
	warp_def 9, 16, 1, ACANIA_GYM
	warp_def 5, 28, 1, ACANIA_LIGHTHOUSE_F1
	warp_def 15, 13, 1, ACANIA_HOUSE
	warp_def 11, 23, 1, ACANIA_TM63

.CoordEvents: db 0

.BGEvents: db 5
	signpost 8, 10, SIGNPOST_LOAD, AcaniaDocksSignpost1
	signpost 9, 4, SIGNPOST_READ, AcaniaDocksSignpost2
	signpost 15, 8, SIGNPOST_READ, AcaniaDocksSignpost3
	signpost 10, 30, SIGNPOST_LOAD, AcaniaDocksSignpost4
	signpost 10, 18, SIGNPOST_LOAD, AcaniaDocksSignpost5

.ObjectEvents: db 4
	person_event SPRITE_POKEFAN_M, 16, 10, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_OW_RED, PERSONTYPE_SCRIPT, 0, AcaniaDocksNPC1, EVENT_ACANIA_DOCKS_NPC_1
	person_event SPRITE_GRAMPS, 14, 30, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 0, 0, -1, -1, PAL_OW_RED, PERSONTYPE_SCRIPT, 0, AcaniaDocksNPC2, -1
	person_event SPRITE_FISHER, 13, 17, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 8, PERSONTYPE_SCRIPT, 0, AcaniaDocksNPC3, EVENT_ACANIA_DOCKS_NPC_3
	person_event SPRITE_LASS, 9, 9, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_OW_RED, PERSONTYPE_SCRIPT, 0, AcaniaDocksNPC4, -1
