LaurelForestPokemonOnlyBrainwashedCharizard:
	faceplayer
	cry CHARIZARD
	waitsfx
	opentext
	writetext .not_in_its_right_mind_text
	takeitem CURO_SHARD, 3
	sif true, then
		writetext .placed_curo_shards_text
		closetext
		playsound SFX_METRONOME
	selse
		writetext .fight_text
		yesorno
		closetext
		sif false
			end	
		writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
		loadwildmon CHARIZARD, 65
		startbattle
		reloadmapafterbattle
		playsound SFX_RUN
	sendif
	applymovement 2, .leave
	disappear 2
	setevent EVENT_POKEONLY_BRAINWASHED_CHARIZARD
	end

.leave
	return_dig 73
	step_end

.not_in_its_right_mind_text
	db TX_COMPRESSED, $a7

	db $80, $02, $82, $6a, $fb, $4f

	db $00, $0c, $70, $85, $49, $13, $a3, $52, $38, $3b, $c5, $08, $1b
	db $78, $64, $83, $b4, $45, $8f, $94, $dc, $7c, $64, $cd, $3c

	db $00, $1d, $4a, $82, $4c, $9a, $e5, $49, $db
	db $79, $3a, $20, $41, $90, $f3, $2c, $30, $77
	db $4b, $4f, $10

.placed_curo_shards_text
	db TX_COMPRESSED, $72, $85, $a8, $23, $ba, $c9, $e6, $5a, $56
	db $66, $f3, $6b, $4b, $0c, $50, $9d, $5e, $51, $02
	db $45, $4d, $a9, $d5, $8c, $4d, $ea, $f3, $8a, $24, $f7, $3e

	db $00, $c2, $5b, $49, $4d, $3c, $11, $ba, $76, $e9

	db $40, $37, $49, $ac, $e6, $bf, $1d, $52

	db $80, $6e, $90, $cd, $59, $c0, $41, $6a

	db $94, $03, $7d, $44, $75, $11, $7a, $4c, $8c, $9c
	db $bd, $ab, $0b, $44, $cc, $de, $f6, $67, $41, $52

	db $80, $29, $3b, $78, $a5, $38, $d2, $2e, $08, $ee, $8c
	db $8f, $34, $4d, $65, $93, $11, $7a, $af, $a7

	db $c4, $03, $a8, $9d, $06, $38, $80, $c7, $f4, $80
	db $9e, $b4, $8c, $9c, $a2, $58, $66, $43
	db $c6, $9e, $20

.fight_text
	db TX_COMPRESSED, $e0, $0c, $04, $16, $a5, $5a, $4b, $96
	db $17, $b0, $1f, $29, $b9, $69, $1a
	db $15, $36, $a7, $56, $31, $37, $ab, $cd
	db $2d, $34

