using Microsoft.VisualBasic.Devices;

namespace Pokemon_3D_Server_Core.Shared.jianmingyong.Modules
{
    /// <summary>
    /// Class containing My Namespace.
    /// </summary>
    public class My
    {
        /// <summary>
        /// Provides properties for manipulating computer components such as audio, the clock, the keyboard, the file system, and so on.
        /// </summary>
        public static ServerComputer Computer = new ServerComputer();
    }
}